Hello
Made by Kai Kuehner, Joanna Baranowski and Chelsea Chen
Made by Kai Kuehner, Joanna Baranowski and Chelsea Chen
Remixing Adele's "Hello" with a variety of other sources and effects
Created: September 25th, 2016
New creative industries are empowering new modes of collaborative consumption, creation and reuse of media. This often relies on successful collaborations between cross-trained artists, designers a...more
Remixing Adele's "Hello" with a variety of other sources and effects
For Layer #1, changing the pitch really makes the song sounds very different and interesting. Also, if the creator had not pointed it out, I wouldn’t have found out that the audio actually was a mix of two different songs (smooth transition! ). And for layer #2, it is also very creative to design a conversation between two songs! Also, adding other background tunes or features enhances the overall acoustic effect. But, to me, the style of the piece becomes a little weird and scaring after it has been slowed down and extended… Yet, overall, the effect you created is amazing and I think it’s fairly cool to work with audio media!
It was super interesting to hear these remixes. The Hello/Goodbye contrast was humorous, and it definitely changed the meaning of the original song. I also really enjoyed the beat pattern added in Layer #4. My favorite part about this project was how different volleys played with the pauses in the original song - either by adding in beats, editing in snippets from other songs, etc. By the final volley, the original song was quite distorted, and I saw it as a dark remix of the original "Hello".
This project was really interesting to listen to! I think you all were really creative with the way you manipulated the original song, by adding other songs and then adding unifying beats and transitions. I also like that you used a song that was really popular and recognizable, and made it into something really different. Great job using audacity too! I would agree with the other comments that the end results sounds quite ominous and nightmarish, even if this might not have been your original intention, which shows how remixing can do easily change the meaning of familiar songs or images.
This is definitely one of the stranger and more interesting outcomes of this project. I found it interesting how the earlier layers had intense impact on the final project (layer 1, for example, set the core sample of the piece) and the later layers were used for "polish" as you put it. Also, even though you say in the reflection that not much thought was put into the overall direction of the piece, I think that there was at least a mutual desire to bring turn piece into a darker direction. So, in this sense, the groupthink informed a broader direction at least.
This was a really interesting project; it was strange how the different influences and styles overlapped one another; the entire thing made me feel slightly unsettled, just because I'm so used to hearing Adele's "Hello" and her sad and melodious voice, but this entirely changed the mood and the setting of the words and the song, to something more sinister and startling. I liked the beat addition in Layer #4; it really seemed to bring the different ideas together cohesively.
Good choice on the content. Not only is it popular enough but its widely covered on YouTube and remixed by lots of artists too. It’s a great starting point.
The audio ends up getting to an interesting place, but it feels like there was a bit of a struggle in the middle.
It feels like less of a conversation through audio (response/rebuttal) and an exploration of the audio itself. That’s not a bad thing, but I think there’s a few ways you could have set up the workings of the group.
For example, “Hello” is such a powerful word and Adele’s song is really recognizable. Taking a call and response style could have been a great framework. The whole ‘remix’ could be adding to a literal conversation that starts with the ‘Hello’, What would the next person add as a response? And so on and so forth.
Keeping constraints on the length of audio would also make it much easier to rework. 30 seconds is pretty long to edit effectively in just 30 minutes! Keeping it to 5 or 10 seconds would allow you to go further in that time. Worth thinking about!
Overall its a good experiment. But I think a plan of attack would have really helped you coordinate by setting up some rules for how you remix the content with each round.
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