Orchestrated Chaos
Chance, Indeterminacy, and Entropy
Made by Tonya Sedgwick, Abhishek Tayal, Dan Cheng and Christina Reimond
Made by Tonya Sedgwick, Abhishek Tayal, Dan Cheng and Christina Reimond
Our goal in this assignment was to experiment with varying levels of chance, indeterminacy, and entropy in creating a composition mixing four songs. We did this by changing our methods for picking the songs, and also by changing the method for mixing. This resulted in very interesting compositions that did reflect our design choices. We hope you enjoy what we have created!
Created: September 20th, 2014
Our goal in this assignment was to experiment with varying levels of chance, indeterminacy, and entropy in creating a composition mixing four songs. We did this by changing our methods for picking the songs, and also by changing the method for mixing. This resulted in very interesting compositions that did reflect our design choices. We hope you enjoy what we have created!
I found that our results did seem to reflect the choices we made to influence chance, indeterminacy, and entropy. This is especially true when comparing recording 1 to recording 2. Recording 1 is much easier to listen to, more harmonious, than the second one, due to our choice instructions. It definitely sounds like it has less chance, indeterminacy and entropy than the second recording, which contains four songs that do not seem to complement each other at all.
I agree with Christina, especially because Recording 1 seems like it fits together, and Recording 2 has some very different songs, three of which really drown out the fourth. I think we did reach our goal. Recording 3 feels like it has the least amount of chance and indeterminacy, because we are all working on the same intervals. This, added to the way some songs drown out the others, makes it seem the least interesting. I look forward to hearing peoples' comments about this.
If I am understanding your mix algorithm correctly, each of you used one duration throughout the song right? That would bring each of you in and out at intervals that are multiples of that duration (based on the on/off random choices). That would be an interesting take on the mix in order to control indeterminacy and entropy. let me also listen for a second and get back to you. Sonic results are as you describe and well done. Bravo!
You mention early on that there were other factors that could have affected the overall level of indeterminance and entropy in the final project. What were they? It would be interesting to hear if any of those possibilities are evident in the final project.
@Amanda I'm sorry, but I'm not exactly sure what you are referring to-- Could you clarify where we mentioned this so we can make sure to answer your question as accurately as possible? Thank you!
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