Laura Lodewyk
Posted on 2014-09-29 22:36:41 -0400.
It was really interesting to watch the differences between your two trials, and I think it was very clear how changing the environment made a difference in the outcome. I think it might be interesting to see how modifying other factors, such as speed and number spins (while based on personal preference now seemed to become fairly consistent) might result in a more chaotic scene.
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Eric Terui
Posted on 2014-09-30 01:15:54 -0400.
Your project is very interesting! I really enjoyed the contrast between the trial with obstacles and the one without. One thing I noticed was that it seemed as though most of the time when one of you hit a wall, you would turn 2 times exactly, which took away a little bit from the performance. Great work and idea!
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Anna Tan
Posted on 2014-09-30 08:34:08 -0400.
I really like how the two different scenarios change the outcome of your performance. As each person spin more, the entropy and randomness increases as the walking directions start to vary more. One question I have about your algorithm is how did you choose the starting positions and directions? How did the choice of how you start affect the entropy of your performance?
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Christina Reimond
Posted on 2014-10-01 11:39:53 -0400.
I definitely see the changes in your outcome from the first trial to the next, and I like how you constructed each of the two spaces in a way to highlight how the same algorithm can have two very different results. I agree with Laura, that it would be interesting to explore how controlling speed and number of spins (maybe choosing them in a random way) would affect the outcome, as opposed to letting each person decide for him- or herself, which doesn't seem to be very random. Overall, great project!
It was really interesting to watch the differences between your two trials, and I think it was very clear how changing the environment made a difference in the outcome. I think it might be interesting to see how modifying other factors, such as speed and number spins (while based on personal preference now seemed to become fairly consistent) might result in a more chaotic scene.
Your project is very interesting! I really enjoyed the contrast between the trial with obstacles and the one without. One thing I noticed was that it seemed as though most of the time when one of you hit a wall, you would turn 2 times exactly, which took away a little bit from the performance. Great work and idea!
I really like how the two different scenarios change the outcome of your performance. As each person spin more, the entropy and randomness increases as the walking directions start to vary more. One question I have about your algorithm is how did you choose the starting positions and directions? How did the choice of how you start affect the entropy of your performance?
I definitely see the changes in your outcome from the first trial to the next, and I like how you constructed each of the two spaces in a way to highlight how the same algorithm can have two very different results. I agree with Laura, that it would be interesting to explore how controlling speed and number of spins (maybe choosing them in a random way) would affect the outcome, as opposed to letting each person decide for him- or herself, which doesn't seem to be very random. Overall, great project!
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