3 projects · 3 members
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Examine the opportunities for public engagement with the remote Martian garden and propose an poetic gesture for the mission. Demonstrate the idea with a prototype.
For project 3, you will design, build and test prototypes of a toy, game, or activity that engages children in learning about the physical or world. Your project must: • engage a child's curi...more
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