An analysis of the interactive narrative "Gone Home"
1 52 0 0
1 51 0 0
1 68 0 0
1 75 0 0
In this presentation, I compare Gone Home, an experimental narrative game to more traditional forms of narration in order to analyze how successful it is in telling a story. I focus on differences in setting, character, time, and action.
1 85 0 0
1 48 0 0
1 70 0 0
Gone Home is a fusion between a game and a novel that could have been so much more.
1 43 0 0
1 60 0 0
1 54 0 0
1 73 0 0
1 55 0 0
1 69 0 0
An analysis of the narrative and storytelling in Dear Esther.
1 77 0 0
An analysis of the game - Gone Home. It has more than 1 great storyline, but the others beside Sam's, need a lot of work to fully work out and solve.
1 56 0 0
My powerpoint on Dear Esther and a few of my thoughts while playing.
1 78 0 0
An analysis of the interactive experience, Gone Home, by Raisa Chowdhury.
1 58 0 0