a text-based cooperative cooking game
A fast-paced clicking game based in the underworld of Greek mythology. Cut the threads of life and ferry souls across the River Styx in this time-management game!
Guide two robots, Nano and Pico, through Micro's body to save his heart from viruses in this puzzle-platformer.
A fusion of two classic puzzle games; place pieces in the correct position to solve the Sudoku puzzle.
An epic theme composed for the Dragon Age: Inqusition trailer.
Three synth patches (alien, percussive, and smooth) created using Retro Synth in Logic Pro X.
A sequenced remix of the Super Smash Bros. Melee Theme using sampled sound effects from the game.
A brief MIDI sequence composed using loops and instruments in Logic X Pro.
This piece combines voice (recording of "The Sound of Silence"), loops, and sound to create an ambient effect.
Examples of music using techniques for beginnings and form.
Analysis of two recordings of readings of The Sound of Silence by Simon & Garfunkel, varying by distance to mic.
Analysis of basic composition techniques for Supremacy by Muse.
A one-minute cut and mix of "Chatter at the black chairs," this edit turns white noise into a rhythm and melody.
This sound recording journal captures 10 minutes of background chatter and noise on 11/05/14 at 12:15 PM at the CUC black chairs.
An interactive visualization of coinciding narratives. Inspired by Haroun and the Stream of Stories.
An analysis of the narrative and storytelling in Dear Esther.
We experimented with different variations of the Pac-Man and ghost algorithms to generate movement on an irregular "playing field," the Number Garden.
Using various algorithms (both computer-programmed and human-based), we experimented with varying levels of randomness in music through human error.
Wi-fi Waves is a visualization of nearby wi-fi hotspots on campus. By combining data streams like wi-fi strength and bandwidth usage with geographical location, this interface is aimed at improving the search for an internet-accessible workplace.
This week, we observed the crowd and the lines at the Exchange, a local sandwich and hot food shop. To improve efficiency and reduce confusion, we propose the addition of LED floor guides to separate the lines between the two stations (sandwiches and hot food).
Built in Unity, the 16-bit Slideshow is an interactive showcase of the lives of Jacob Slone and Ivan Wang.