3 projects · 3 members
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
This 15-week course will introduce students to responsive mobile environments and encourages them to explores speculative terrains that intersect art, technology and design and space.
Learning is a complex human phenomenon with cognitive, social and personal dimensions that need to be accounted for in the design of technology enhanced learning experiences.
Introduction to rapid design through virtual and physical prototyping. The class will cover the design process, problem solving methods, interdisciplinary team work, current industrial practice, an...more