Genvita
Made by Laura Rodriguez, gracielg and skpatel
Made by Laura Rodriguez, gracielg and skpatel
We want to explore designing a digital hybrid object that would allow someone to forget and accept these painful memories through the act of transformation.
Created: February 23rd, 2019
When you experience the death of a loved one, you have no control over the emotions you feel and the significant memories that stay with you after the event. You want to remember your loved one but the pain can be all too consuming. We want to explore designing a digital hybrid object that would allow someone to let go of this pain and accept what has happened through some act of positive transformation.
There are two components to the product: the plant ecosystem and a controller. After the seed is planted in the ecosystem, the individual removes the controller from the top of the ecosystem and carries it with him to externalize some of the anxiety or sadness associated with the loss. Thus, the controller acts as an interacting medium between what the person is feeling and the environment inside the ecosystem. The more a user ‘fidgets’ with the controller the more fog is disseminated in the environment and eventually when you’ve processed your emotions of the event and fidget less with the controller there is less fog surrounding the plant. Ultimately when you no longer need to fidget with the controller you can place it back on top of the box and see the plant that has grown inside.
Product Image
Video of concept functionality
RME Investigation II from graciela on Vimeo.
The following tools and applications were used at each phase of the process:
Ideation:
Image of Ideation Process
Product Creation:
We made our prototype using a mini USB humidifier, which we used to give the effect of the mist. We laser cut an acrylic container that housed the humidifier to (1) hide the humidifier, (2) create a space that would capture all the mist from the humidifier to achieve the look we wanted, and (3) create an all-in-one container to hold the plant, dirt, and controller. Because we were building a wizard of oz prototype, we focused on building a prototype that would look clean and "real" to enhance the believability of the product for our concept video. But by keeping the form simple, it allows the viewer to focus on the interactions occurring between the controller and container when watching our concept video.
We decided to use a button and metal ball that we found in the Ideate lab as our fidgetting interactions and designed and modeled the controller in SolidWorks, which we then 3D printed and painted. We also incorporated subtle details, such as engraving RME 1950-2018, to help the viewer understand the object relates to death and memorial.
Layout of Product Parts
Humidifier and Box
Solid Works for 3D Printing Process
Film/Photo Creation:
We made our concept video using Affect Effects. We shot a test video before shooting the real footage to see how our storyboard worked. We wanted to make a video that focused on the feeling of our concept verse a product explanation video. So we decided to not use an explanation text within our video. We also looked to convey the subject matter/scenario we were looking at through environmental details by incorporating sympathy cards and a photo of a person. We used the clicking sound as a way to emphasize the anxiety the person is feeling, as well as overlayed a "counting indicator" to allow the viewer to easily see the differences between the clicking in the different scenes. Because we were looking at showing the passage of time, we incorporated a calendar in the background (seen in the first and last scenes) with transition scenes.
After Effects Process
Rough Cut of Video Narrative
RME_Project2_Rough_Cut from Laura Rodriguez on Vimeo.
Two projects that helped influence much of our work in this area were "Capsula Mundi" and the “Malus Ecclesia” because they show how the process of forgetting and letting go can also be done through “memorialization” and transformation. The Capsula Mundi is a the biodegradable burial pod that allows for greener burials [1] and turns the remains of a loved one into a tree, whereas the “Malus Ecclesia” is a literal apple tree grown from seeds that had DNA of Wikipedia information inserted in them [2][3]. Both of these projects prompted us to think of ways to transform the pain of losing a loved one into something beautiful.
Capsula Mundi
In terms of implementation, two works that we looked at were Fenestra and Project Oasis. Fenestra is a connected system (mirror, picture frame, and candle) that is activated when a user lights the candle [4]. After looking at the study we found that there was something meaningful in having something physical that connects you to a loved which is why we decided to have a two-part product.
Fenestra
On the other hand, Project Oasis is a self-sustaining plant ecosystem that reflects the outside weather conditions [5]. This provided a solid foundation for what we wanted our product to feel like and from there we identified new interactions and functionality.
Project Oasis