DioT S16 #4 Enchanted Objects
6 projects · 16 members
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
Examine the opportunities for public engagement with the remote Martian garden and propose an poetic gesture for the mission. Demonstrate the idea with a prototype.
Design a small-scale analog of a closed-loop Martian greenhouse using a sealable pressure vessel. You'll be provided with materials and technologies. Prepare a working prototype.
Develop a speculative / conceptual design for a martian garden and propose a series of ‘tools’ that will be used to tend our Martian garden.
Prepare a conceptual design and realize a working prototype of an ambient object that presents online data in a physical space and that helps with financial planning/wellbeing.
Design and build a device or system that responds to external stimuli, makes decisions and affects the occupants of its shared environment.
Physical computing refers to the design and construction of physical systems that use a mix of software and hardware to sense and respond to the surrounding world. Such systems blend digital and ph...more