Learning Media Design - Fall 2015
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Course outcomes
This is a two part Assignment. The first part will ask you to identify the work and explore the process of a professional photographer. You will describe their techniques, processes and methods in...more
Get oriented with output and feedback by working with an actuator. Taking cues from Google's Paper Signals experiment with materials to create an interesting notification or effect when combined wi...more
Hello, please provide any feedback as you want.
Final project synthesizing the techniques and design thinking learned throughout the semester.
Documentation of the Emerging Media Masters Pro-Seminar Creative Assignment outcomes
Design and build a device or system that responds to external stimuli, makes decisions and affects the occupants of its shared environment.
Provocation: Create a multimedia installation that explores ‘playground’ and breaks a rule. Goal and Prompt: Identify a clear intention for a media installation (interactive or non-interactive...more
Provocation: Create a multimedia installation that explores ‘playground’ and breaks a rule. Goal: Show us two examples of media installations which relate to the theme. Create a gallery post fo...more
Students in the Media Synthesis Visual Lab practiced video editing in Adobe Premiere by making music videos out of found footage.
Explore interplays between actor, audience, space and media and create a multimedia performance that is unspoken with words.
Design a device that displays web-based data. The device's physical output must be related to the data it represents.
Take an compelling (audio/video) story that you adore and reinterpret it to give a new perspective
Create a composition (audio or visual) that is based on data, presents a forceful perspective, but lies really well.
Create an ‘animated GIF’ (loopable audio-video) explores perception; the end result should be a poetic composition which is both beautiful and interesting.
Develop an invisible or nearly-invisible device that can improve accessibility for an occupant with a sensory impairment. The device can use any sensor to understand its setting and any actuator to...more
Overview Using only analog circuitry, design and develop a responsive device that can be embedded into the home. The focus here is on constraints, simplicity and form. How can simple electronics a...more
Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )