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An interactive visualization of coinciding narratives. Inspired by Haroun and the Stream of Stories.
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Four compositions1.lines and dots2.shapes and colors3&4 dichotomies
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In this presentation, I compare Gone Home, an experimental narrative game to more traditional forms of narration in order to analyze how successful it is in telling a story. I focus on differences in setting, character, time, and action.
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Gone Home is a fusion between a game and a novel that could have been so much more.
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